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Lab Specialist - Game Design Bachelor of Science

Winter Park, Florida

Lab Specialist - Game Design Bachelor of Science

Summary:

Full Sail University currently has multiple openings for Lab Specialists in the Game Design Bachelor of Science program. The program consists of high-level game design and production courses that provide students understanding of the game development pipeline. Students learn key industry concepts ranging from aesthetics and immersion to usability and game economics along with fundamental programming skills using major game engines such as Unreal, Unity3D, C#, and CryEngine. Ultimately, students will be tasked with creating their own games, play testing them, and analyzing their own work as well as the work of other students. Lab Specialists may be required to teach both on-campus and online. All positions are full time, on-campus in Winter Park, FL.

Lab Specialist openings within the Game Design Bachelor of Science degree program may include:
GDN1151 Design Tools
GDN1231 Game Design I
GDN2130 Design and Development Analysis
IND229 - Project and Portfolio II: Interactive Design
GDN3232 Building Functional Groups
IND239 - Project and Portfolio III: Interactive Design
GDN3242 Programming Foundations II
GDN4241 Game Design II

A complete listing of the Game Design Bachelor of Science program with accompanying course descriptions can be found on our website: http://www.fullsail.edu/degrees/game-design-bachelor/courses. By applying for this position, you will allow our recruiting team to help identify the course(s) that best fit your qualifications and experience.

Essential Duties and Responsibilities:

  • Create an environment of learning through effective teaching skills, maintain student-centered focus, and update curriculum to keep current and relevant to industry standards.
  • Utilize a variety of teaching strategies and encourage active learning.
  • Facilitate labs for campus courses and hold scheduled virtual meetings for online courses.
  • Interact positively with diverse student populations; provide all students with equal opportunities for learning.
  • Provide timely, regular responses and constructive feedback to students to support the learning process.
  • Demonstrate a commitment to the industry, maintain knowledge and skill relevancy through continuing education as defined in the faculty development plan.

Other Responsibilities:

  • Adheres to the policies and procedures of Full Sail University
  • Maintains strict confidentiality of student and company information
  • Demonstrates a strong commitment to the mission and values of the organization
  • Adheres to company attendance standards
  • Performs other duties as assigned

Supervisory Responsibilities: none

Competencies:

  • Strong organizational, analytical, and interpersonal skills
  • Ability to explain complex concepts in simple terms
  • Proficient written and verbal communication skills, including proofreading and editing for grammar and punctuation
  • Detail oriented
  • Ability to multi-task while working independently or collaboratively with other teachers and university staff
  • Ability to interact with students and staff at all levels in a fast paced environment

Education and/or Experience:

The ideal candidate must have a minimum of four (4) years related and verifiable work experience related to the course and/or hold a Bachelors degree in Computer Science, Game Design, or related discipline from an accredited college or university.


Certificates, Licenses, Registrations:

  • None

Skills:

  • Proficiency using software programs such as MS Word, Excel, PowerPoint and Outlook
  • Proficiency with major game engines (e.g. C#, Unreal, Unity3D, CryEngine)
  • Work experience in level-design and gameplay-design fundamentals
  • Work experience in developing the design of a released digital or analog game

Environmental Factors/Physical Demands:

Work is performed in an office and classroom environment. While performing the duties of this job, the employee is regularly required to have the ability to maintain active student and employee communication; access, input and retrieve information from the computer system. May be subject to; bending, reaching, kneeling, stooping and lifting up to thirty (30) pounds.