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Adjunct Faculty - Game Design

Winter Park, Florida

If you're looking for the chance to learn, grow, and make a contribution to the community, look at employment opportunities with Full Sail University. You'll find your choice of career opportunities, great benefits, an environment that welcomes and values creativity, and a work experience that is both challenging and rewarding!

Full Sail University currently has openings for Adjunct Faculty in the Game Design Bachelor of Science program. The program consists of high-level game design and production courses that provide students understanding of the game development pipeline. Students learn key industry concepts ranging from aesthetics and immersion to usability and game economics along with fundamental programming skills using major game engines such as Unreal, and Unity3D. Ultimately, students will be tasked with creating their own games, play testing them, and analyzing their own work as well as the work of other students. This position is part time working no more than 20 hours per week, on-campus or online and must be resident in the state of Florida.

Essential Duties and Responsibilities:

  • Create an environment of learning through effective teaching skills, maintain student-centered focus, and stay current with relevant industry standards.
  • Utilize a variety of teaching strategies and encourage active learning.
  • Perform lectures for campus courses, and hold scheduled virtual course meetings for online courses. Teaching will be conducted through on-campus and online delivery.
  • Interact positively with diverse student populations; provide all students with equal opportunities for learning.
  • Demonstrate a commitment to the industry, maintain knowledge and skill relevancy through continuing education as defined in the faculty development plan.

Other Responsibilities:

  • Adheres to the policies and procedures of Full Sail University
  • Maintains strict confidentiality of student and company information
  • Demonstrates a strong commitment to the mission and values of the organization
  • Adheres to company attendance standards
  • Performs other duties as assigned

Supervisory Responsibilities: None

Competencies:

  • Strong organizational, analytical, and interpersonal skills
  • Exceptional written and verbal communication skills, including proofreading and editing for grammar and punctuation
  • Detail oriented
  • Ability to multi-task while working independently and collaboratively with other teachers and university staff
  • Ability to interact professionally and constructively with students and staff at all levels in an immersive, fast-paced environment

Education and/or Experience:

The ideal candidate must have a minimum of four (4) years related and verifiable work experience and is required to hold a Bachelors degree in Computer Science, Game Design, or related discipline from an accredited college or university.

Certificates, Licenses, Registrations:

  • None

Skills:

  • Proficiency using software programs such as MS Word, Excel, PowerPoint and Outlook
  • Proficiency with major game engines (e.g. Unreal, and Unity3D)
  • Work experience in level-design and gameplay-design fundamentals
  • Work experience in developing the design of a released digital or analog game

Environmental Factors/Physical Demands:

Work is performed in an office and classroom environment. While performing the duties of this job, the employee is regularly required to have the ability to maintain active student and employee communication; access, input and retrieve information from the computer system. May be subject to; bending, reaching, kneeling, stooping and lifting up to thirty (30) pounds.

Full Sail is an Equal Opportunity Employer.